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AI Insights · Timothy · April 2025

Top Educational Games Performance in Belarus, Q1 2025

Explore the performance of the top five educational games on a unified platform in Belarus during Q1 2025, highlighting trends in downloads, revenue, and active users.

Top Educational Games Performance in Belarus, Q1 2025

In the first quarter of 2025, educational games in Belarus demonstrated notable performance trends on a unified platform. Data from Sensor Tower reveals insights into the top five applications, focusing on weekly downloads, revenue, and active users.

LogicLike: Kids Learning Games by Massiana showed a steady increase in weekly revenue, peaking at approximately $488 in late March. Downloads were highest in early February, reaching 2.95K, while active users saw a peak of 4.5K during the same period.

Buddy.ai: Kids Learning Games from MyBuddy.ai experienced fluctuations in revenue, with a high of $485 in early March. The app's downloads varied throughout the quarter, peaking at 3.2K in mid-January, while active users reached a high of 6.4K at the start of the quarter.

Азбука Учим буквы Алфавит Игры by LLC "1C-Publishing" maintained consistent weekly revenue around $130 in mid-February. Downloads peaked at 400 in late January, and active users reached 1.7K in the same timeframe.

ЧИТАНИЯ. Учит читать по-русски from Uzelki LLC saw its highest revenue of $133 at the end of February. Downloads were highest at the start of January, with 513.

Finally, Lingokids - Play and Learn by Monkimun Inc saw an increase in revenue, reaching $211 in early March. Downloads peaked at 143 in late February, while active users remained stable around 260 in mid-March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025